![]() Welcome to the System Shock world! This is the chapter where you learn some of the SS2 story and proceed to creating your character. Instead of "Easy, Normal, Hard, Impossible", think "Practice, Easy, Normal, Hard". Pretty self explanatory, but I feel they've been labeled wrong. (Most support at least 8, but newer, nicer ones support 16+) And finally, turn on EAX if your sound card supports it. Next, set the Audio Channels to the max your sound card supports. Not only will this improve the sound, but it'll take some of the burden off your processor as well. If you know you have a sound card, then go ahead and click on Hardware Acceleration as well. Use reversed speaker only if when you click on "Speaker Test" the directions come out wrong. You'll have to know a bit about your sound card to get the most out of SS2's audio settings. ![]() This is a game that relies on the scare factor, so try to set it where dark feels dark, and don't be a wimp-out and set this too high. This is a hard one to set because it varies computer to computer. Choose your Hardware Driver if you have not done so already, then click "back". Again, click "back" to continue making changes. Faster computers should use 1024 x 768 x 16. Unless you have a really slow computer, set the Resolution to 800 x 600 x 16. I like having this set to about 1/5 max, but feel free to change this as needed. (E.G.: Crouch) Click on "back" when you've finished to continue making changes. This is much closer to the standard, but a few things still need changing if they bug you. For a quick set up, click on load and open the 'standard FPS' bind. However, most of them are not really needed. Notice that SS2 has quite a few commands that you can assign to keys. The basic controls for SS2 are quite honestly CRAP! Go ahead and click on "Customize Controls". Once open, 4 areas will become available for changes: Controls, Video, Audio, and Game. From the main menu, open the options menu. Setting Upīefore you even start you game of System Shock 2, you'll probably need to change a few settings. If you are dying to know what the code is, simply highlight it to reveal it. These are key codes that have been blacked out because they're major spoilers, and it's a lot better if you figure them out yourself. Also, throughout the walkthrough, you'll come across things that look like this 11111. If that doesn't work, check your control settings for "Compass HUD" to see what the command is. The default for activating the compass is c+alt. These directions are based on the compass that you can activate in your HUD. *Important*: Throughout the walkthrough I give directions like "Follow a heading of 180". Ch 7: Playin' with the chu chu on Command!.Ch 6: Beefin' up with the Annelids on the Rec Deck!.Ch 5: The plot unfolds on "The Operations Level"!.Ch 4: Dang man, there's some freaky shit goin' down in Hydroponics!.Ch 3: Operation Restore Power to the Elevator. ![]() Deck A, from the Chemical Store Room, follow the first Nacelle B floor sign, go straight at the intersection and follow the corridor to a small room with a Black Egg.Sector A Shuttle Control, opposite Shuttle Bay 2's functional shield control computer, on left windowsill.Sector B, southernmost Escape Pod area, lying on the ground near a waste container.Power Ops, in front of Simulation Unit 3 (not present on Hard and Impossible difficulties).East Crew Quarters (lower level), northern room on the west wall, in a Security Crate.Sector D, room opposite the Replicator in a Security Crate (not present on Impossible difficulty).Cargo Bay 2B east side, 3rd level, on Constance Sanger's corpse.Being careful though, it is possible to max out chosen weapons without putting any points into Modify skill. It's simple to waste them being careless and not having neither Maintenance nor Repair skills (nor using unbreakable weapons). There are enough French-Epstein Devices in the game to fully modify three weapons on Easy, Normal and Hard difficulties (actually, three and a half on Easy or Normal), except on Impossible difficulty where only 5 F-EDs are found. Only weapons already modified twice and melee weapons cannot be upgraded. Each Modification to a weapon guarantees a 15% damage bonus (with the exception of first Grenade Launcher Modification that actually doubles damage of all but Disruption Grenades), along with a statistical bonus that is unique to each weapon. The French-Epstein Device is one of the most valuable tools in the game, due to both its rarity and function. In reality, however, the weapon is modified free of charge. F-ED uses Nanites to analyze and modify any weapon, according to its description.
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